To most of the people than grow in 90's and 2000's visit Disney was always a wish, watch MTV, Disney channel or Cartoon network. was aspiration.
This 2026 finally come true, with my kids, it feels like a dream come true, but the truth is that they are not a Disney kids, they are an internet kids, media kids of course than my boys experience does not apply for everybody but as I see at the parks there are more adults than kids.
One of my favorite parts was the Star Wars area in Hollywood studios all the scenarios were detailed even the line to the simulator, you could feel the experience. but for time we live, will be considering put more animatronics, flying and rolling drones, especially in delimited areas. if you are a star wars fan, you see drones and robots everywhere. same for the Avatar area, that imaginary world its infested with life, birds, insects and animals.
One of the negative parts was in Disney magic world I understand than you need sell merchandising but not every space should be a store. but the experience was very good, that I expect repeat.
AI correction
For many of us who grew up in the 1990s and 2000s, visiting Disney was a childhood dream. Channels such as MTV, Disney Channel, and Cartoon Network were part of our world, and the places and experiences we saw on television often felt just beyond our reach.
In 2026, I finally fulfilled that dream with my children. Sharing the experience with them made the trip special, but it also made me notice a generational difference. My boys have not grown up with the same connection to Disney that I had. Their entertainment comes more from the internet and digital media than from traditional television channels.
Of course, my children’s experience does not represent every family. Still, during our visit, I often felt that there were more adults than children around us. It made me wonder how many parents, like me, were fulfilling a childhood wish while introducing their children to a world that meant something different to them.
One of my favorite places was Star Wars: Galaxy’s Edge at Disney’s Hollywood Studios. The attention to detail, the atmosphere, and even the waiting area for the simulator made the experience feel convincing.
That experience also made me think about what could come next. With the technology available today, I would like to see more movement and interaction throughout these spaces. Additional animatronic characters, roaming droids, and carefully controlled flying devices in designated areas could make the surroundings feel even more alive. In the Star Wars universe, robots and unusual machines are part of everyday life. Bringing more of that activity into the park could deepen the experience.
I had a similar thought about Pandora, the Avatar themed area at Disney’s Animal Kingdom. The fictional world is filled with birds, insects, and other creatures. More signs of that imagined wildlife, whether through movement, sound, or mechanical effects.
One aspect I enjoyed less was the amount of retail space at Magic Kingdom. I understand that selling merchandise is part of the business, and souvenirs can be part of the enjoyment. Even so, at times I wished more space had been devoted to experiences rather than shopping.
Despite that criticism, the trip was a very good experience, and I would like to return. I arrived with memories and expectations from my childhood, but I left thinking about how Disney can connect those memories with the interests of a new generation. For me, the opportunity lies in preserving the stories people love while finding new ways to make those worlds feel alive.
Of course I review what AI give me; this is an exercise to improve my English skills.
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